Entity | Categorizing and visualization
To systemize such a mass of subjective memories,
valuations and fantasy inspired references is difficult if not to say
impossible. It is like categorizing the nature is self, since nature is the
blueprint that is always behind human creations. If I find one reference it
leads to another one. So this should only been seen as inspiration, for further
creation.
Main
categories
• Sustaining life or
purpose
01 Gain more
energy:
To ask for it, or to gain it by it
self.
02 Hibernate
until energy is available:
"Sleep mode".
• Sensing, communication and
output
03 Sensing the
environment:
Light, heat, sound, touch
etc.
04
Actuators:
Motors, light, sound
etc.
05
Body-language / motorics:
How it moves, elegant? smooth?
helplessly?
06 Mood
(Emphatic):
By movement, sound or colored light..
07 Networking:
Communicating with others
by
Sound, IR, radio or by wire.
• Mimicking
08 Projected
entity: Imagined character or
property.
09 Mimicking
entity: Image or
shape-like.
• Behavior
10
Attitude: Stubborn:
Doing or trying initiatives by it self
regardless of your choose.
11 Fuzzy
Logic, flocking, neural networks and
AI: Real algorithms, not only
pretending.
12 Secrets we
do, or don´t know about:
The talking of, the seldom
observed.
13 Surprising:
Unexpected from a
object.
14 Random and
the ghost in the machine: Patterns
as seen by man, may or may not be for real.
15 Cycles:
Short and long ones, The short for
mimicking pulse, breath etc. The long for added appreciating of
value..
• Shape and Material, cultural
references
16 Patterns:
Organic, algorithmic, circuits-like
etc..
17
Furs:
Like teddybears..
18 Metallic:
since machines is a extraction from
mechanics
19 White
shells, black joints: George Lucas
said it so..
20
Translucent:
Since animals and humans is.. try
putting a torch in your mouth.
21 Light:
Mythical creatures often glow, have
gloving eyes, or they are a flaming bush, lives in the fire
etc.
22 Vet, slimy
and goo:
Some animals are slimy, and some
chemicals we fear take the shape of evil blobs.
• Tasks
23 Your life
at risk: Most transport tools we
use, and weapons of war.
24
Entertainment....
25 Company:
In it self, not as a communication
tool.
26 Helping
hand: A tool that partly does the
task.
27 Delegated
tasks:
A tool that does the task by it
self
38 Spiritual:
As a symbol, or a mood enhancing
item.
Graphs
is there some information gained by visualization
the number of qualities and the purpose in different products? Its a difficult
task since this is mostly a subjective valuation.



For
comparison, what would a real entity look like in such a diagram? This is for a
cat...
not
exactly science is it...
Posted: Lør.
- Desember
9, 2006 at 06:20 PM